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    <channel>
    	<title>Kotaku Australia</title>
    	<link>http://www.kotaku.com.au/</link>
    	<description />
    	<language>en</language>
    	<copyright>Copyright 2008</copyright>
    	<lastBuildDate>Sat, 05 Jul 2008 16:00:00 +1000</lastBuildDate>
    	<docs>http://blogs.law.harvard.edu/tech/rss</docs> 
    	
        	<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.kotaku.com.au/KotakuAustraliaAU" type="application/rss+xml" /><item>
        		<title>Nintendo Says "No Problems" With Aussie Super Smash Bros. Brawl Discs</title>
        		<description>&lt;img src="http://www.kotaku.com.au/images/2008/03/ssbb_logo.jpg" class="left"/&gt;According to a Nintendo Australia, we've apparently been &lt;a href="http://www.kotaku.com.au/games/2008/03/brawl_doesnt_work_with_some_wii-2.html"&gt;spared the problems US gamers faced&lt;/a&gt; after the original release of &lt;i&gt;Super Smash Bros. Brawl&lt;/i&gt;. The company did admit the dual-layer nature of the game disc had caused issues in the past, but that it hasn't had any reports from Australian users.

The thing is, this statement &lt;a href="http://www.kotaku.com.au/games/2008/06/whos_having_problems_with_super_smash_bros_brawl.html"&gt;contradicts comments from Kotaku AU readers&lt;/a&gt; who &lt;i&gt;have&lt;/i&gt; had &lt;i&gt;SSBB&lt;/i&gt; give them less than their money's worth. I can't say I've copped any grief from my review copy, but I might just be lucky.

Regardless, Nintendo Oz recommends you call its support hotline (1300 362 746) if you are experiencing problems, and it'll do its best to fix you up.

&lt;a href="http://www.kotaku.com.au/games/2008/06/whos_having_problems_with_super_smash_bros_brawl.html"&gt;Who's Having Problems With Super Smash Bros. Brawl?&lt;/a&gt; [Kotaku AU]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/326334961" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/326334961/nintendo_says_no_problems_with_aussie_super_smash_bros_brawl_discs.html</link>
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        			<category>wii</category>
        		
        		
        			<category>au</category>
        		
        			<category>nintendo</category>
        		
        			<category>super smash bros brawl</category>
        		
        			<category>wii</category>
        		
        		<pubDate>Fri, 04 Jul 2008 13:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/nintendo_says_no_problems_with_aussie_super_smash_bros_brawl_discs.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Hamish Blake Meets Cooking Guide On DS</title>
        		<description>&lt;center&gt;&lt;embed id="VideoPlayback" style="width:400px;height:326px" allowFullScreen="true" src="http://video.google.com/googleplayer.swf?docid=9048440363789339634&amp;hl=en&amp;fs=true" type="application/x-shockwave-flash"&gt; &lt;/embed&gt;&lt;/center&gt;&lt;br/&gt;I don't know about you, but 2Day FM's Hamish Blake is a &lt;i&gt;funny guy&lt;/i&gt;. Along with Tony Martin, &lt;a href="http://www.youtube.com/watch?v=FmJP5zc8ZsU"&gt;his appearances&lt;/a&gt; were by far the best on Ten's &lt;i&gt;Thank God You're Here&lt;/i&gt;. But enough about that! Nintendo has recruited Blake for a local TV spot advertising the publisher's &lt;i&gt;Cooking Guide&lt;/i&gt; on DS. You won't wet yourself, but it's definitely worth a couple of laughs.

Nintendo says the ad will appear starting from tonight, so consider this a sneak peek. We like those, we do.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/326315938" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/326315938/hamish_blake_meets_cooking_guide_on_ds.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/hamish_blake_meets_cooking_guide_on_ds.html</guid>
        		
        			<category>ds</category>
        		
        		
        			<category>advertising</category>
        		
        			<category>au</category>
        		
        			<category>clips</category>
        		
        			<category>cooking guide</category>
        		
        			<category>ds</category>
        		
        			<category>hamish blake</category>
        		
        			<category>nintendo</category>
        		
        		<pubDate>Fri, 04 Jul 2008 13:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/hamish_blake_meets_cooking_guide_on_ds.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Leisure Suit Larry: Box Office Bust Preorders At EB Games, Yet To Be Rated By OFLC</title>
        		<description>&lt;img alt="lsl_bob.jpg" src="http://www.kotaku.com.au/images/2008/07/lsl_bob.jpg" width="535" height="296" class="center"/&gt;Vivendi made it clear &lt;a href="http://www.kotaku.com.au/games/2008/01/leisure_suit_larry_box_office_bust_coming_to_consoles_pc-2.html"&gt;back in mid-January&lt;/a&gt; that another &lt;i&gt;Leisure Suit Larry&lt;/i&gt; game was in development. If the news didn't grab your attention, I can't blame you - Larry's previous outing, &lt;i&gt;Magna Cum Laude&lt;/i&gt; was &lt;a href="http://www.classification.gov.au/special.html?n=46&amp;p=156&amp;sTitle=leisure&amp;sMature=1&amp;sMediaGames=1&amp;sDateFromM=1&amp;sDateFromY=1970&amp;sDateToM=7&amp;sDateToY=2008&amp;record=196008"&gt;refused classification by the OFLC&lt;/a&gt; in September of 2004. Not a point in &lt;i&gt;Box Office Bust&lt;/i&gt;'s favour, as I'm sure you'll agree.

Despite &lt;i&gt;Magna Cum Laude&lt;/i&gt;'s fate, and the fact &lt;i&gt;Box Office Bust&lt;/i&gt; has &lt;a href="http://www.classification.gov.au/special.html?n=46&amp;p=156&amp;sTitle=leisure+suit+larry%3A+box+office+bust&amp;sCreator=&amp;sProducer=&amp;sProductionCompany=&amp;sCountry=&amp;sMature=1&amp;sMediaGames=1&amp;sDateFromM=1&amp;sDateFromY=1970&amp;sDateToM=7&amp;sDateToY=2008&amp;sRating=&amp;search.x=0&amp;search.y=0"&gt;yet to be rated&lt;/a&gt;, EB Games Australia has preorders going for the new title. While this isn't unusual - many retailers make unrated games available for preorder - until the OFLC passes judgement, my hopes remain subdued.

&lt;a href="http://www.ebgames.com.au/PC/product.cfm?ID=11712"&gt;Leisure Suit Larry: Box Office Bust&lt;/a&gt; [EB Games Australia, thanks Michael]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/326304635" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/326304635/leisure_suit_larry_box_office_bust_preorders_at_eb_games_yet_to_be_rated_by_oflc.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/leisure_suit_larry_box_office_bust_preorders_at_eb_games_yet_to_be_rated_by_oflc.html</guid>
        		
        			<category>adventure</category>
        		
        		
        			<category>au</category>
        		
        			<category>leisure suit larry: box office bust</category>
        		
        		<pubDate>Fri, 04 Jul 2008 12:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/leisure_suit_larry_box_office_bust_preorders_at_eb_games_yet_to_be_rated_by_oflc.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Pop, Now Available In Australia, New Zealand &amp; Europe</title>
        		<description>&lt;img alt="pop_new.jpg" src="http://www.kotaku.com.au/images/2008/05/pop_new.jpg" class="center" width="535" height="301" /&gt;Start your Wii, check out Wiiware, and you'll find &lt;i&gt;Pop&lt;/i&gt; waiting for you. The title, developed by Aussie studio Nnooo, was &lt;a href="http://www.kotaku.com.au/games/2008/05/update_oz_wiiware_pricing_the_state_of_pop.html"&gt;delayed slightly&lt;/a&gt; while localisation issues were sorted out.

Well, the wait is over! If you'd like to grab the bubble-bursting game, it will set you back 700 Wii points ($10.50).

Press release after the jump.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/326304637" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/326304637/pop_now_available_in_australia_new_zealand_europe.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/pop_now_available_in_australia_new_zealand_europe.html</guid>
        		
        			<category>wii</category>
        		
        		
        			<category>au</category>
        		
        			<category>nnooo</category>
        		
        			<category>pop</category>
        		
        			<category>wii</category>
        		
        			<category>wiiware</category>
        		
        		<pubDate>Fri, 04 Jul 2008 12:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/pop_now_available_in_australia_new_zealand_europe.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Rumour: Fallout 3 Refused Classification Because Of Drug Use?</title>
        		<description>&lt;img alt="f3_wide.jpg" src="http://www.kotaku.com.au/images/2008/07/f3_wide.jpg" width="535" height="346" class="center"  /&gt;&lt;i&gt;Fallout 3&lt;/i&gt; has its fair share of dismemberment and decapitation. If the Office of Film and Literature Classification was going to have an issue with anything, I thought it would be the blood and gore.

Apparently not. It seems the board has deemed the game too extreme for Australian gamers, according to a post on the Gamespot AU forums - but it has nothing to do with popping skulls with rifle rounds:
&lt;blockquote&gt;Apparently the game includes the use of Morphine by your character. (I assume as some sort of "healthpack" or "stimpack"). By all accounts this did not sit well with the Board as the portrayal of the unregulated use of proscribed substances is a bit of a no no and will damage the fragile minds of Australia's game-playing populace.&lt;/blockquote&gt;The post says the information comes from a "senior" person in the organisation.

Please note that a post on a forum is hardly proof. Red Ant has been contacted, but has failed to provide a comment. We'll just have to wait for the OFLC to add &lt;i&gt;Fallout 3&lt;/i&gt; to the classification database.

If it does turn out to be true, it will be the &lt;a href="http://www.kotaku.com.au/games/2008/06/shellshock_2_refused_classification_in_australia_no_plans_to_resubmit.html"&gt;second RC in the space of a month&lt;/a&gt;. Really makes you wonder what's happening with that &lt;a href="http://www.kotaku.com.au/tags/r18"&gt;R18+ rating&lt;/a&gt;...

&lt;a href="http://au.gamespot.com/pages/forums/show_msgs.php?topic_id=26466758&amp;page=0"&gt;Fallout 3 Banned In Australia!&lt;/a&gt; [Gamespot AU forums]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/326268827" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/326268827/rumour_fallout_3_refused_classification_because_of_drug_use.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/rumour_fallout_3_refused_classification_because_of_drug_use.html</guid>
        		
        			<category>industry news</category>
        		
        		
        			<category>au</category>
        		
        			<category>censorship</category>
        		
        			<category>classification</category>
        		
        			<category>fallout 3</category>
        		
        			<category>oflc</category>
        		
        			<category>r18</category>
        		
        		<pubDate>Fri, 04 Jul 2008 11:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/rumour_fallout_3_refused_classification_because_of_drug_use.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Wrap-o-matic: Thursday Night</title>
        		<description>&lt;a href="http://www.kotaku.com.au/games/2008/07/wrath_of_the_lich_king_beta_signups_open-2.html"&gt;Wrath Of The Lich King Beta Sign-Ups Open&lt;/a&gt;
Has your class been buffed? Nerfed? Here's the best way to find out.

&lt;a href="http://www.kotaku.com.au/games/2008/07/behind_the_wga_nominees_where_were_portal_bioshock-2.html"&gt;Behind the WGA Nominees: Where Were Portal, BioShock?&lt;/a&gt;
Writing: not only is it entertaining, it can win you awards!

&lt;a href="http://www.kotaku.com.au/games/2008/07/battlefield_bad_company_review_going_for_the_gold-2.html"&gt;Battlefield: Bad Company Review: Going For The Gold&lt;/a&gt;
The good, the bad and the shiny of EA DiCE's latest shooter for consoles.

&lt;a href="http://www.kotaku.com.au/games/2008/07/wow_tyrael_pet_in_the_polygonial_flesh-2.html"&gt;WoW Tyrael Pet In The Polygonial Flesh&lt;/a&gt;
Oooooooh... pretty white wings...

&lt;a href="http://www.kotaku.com.au/games/2008/07/dark_sector_devs_helping_with_bioshock_ps3-2.html"&gt;Dark Sector Devs Helping With Bioshock PS3&lt;/a&gt;
Who thought optimising for the PS3 would be so hard?

&lt;a href="http://www.kotaku.com.au/games/2008/07/new_gears_of_war_2_singleplayer_shots-2.html"&gt;New Gears Of War 2 Singleplayer Shots&lt;/a&gt;
And by shots, we mean screenshots.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/326271590" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/326271590/wrapomatic_thursday_night_24.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/wrapomatic_thursday_night_24.html</guid>
        		
        			<category>announcements</category>
        		
        		
        			<category>au</category>
        		
        			<category>regulars</category>
        		
        			<category>wrap-o-matic</category>
        		
        		<pubDate>Fri, 04 Jul 2008 11:20:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/wrapomatic_thursday_night_24.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Kotaku Australia Originals: You Guys Are Awesome Edition</title>
        		<description>&lt;img alt="ausglobe_01.jpg" src="http://www.kotaku.com.au/2007/09/26/ausglobe_01.jpg" width="535" height="277" class="center" /&gt;Yes, you guys &lt;i&gt;are&lt;/i&gt; awesome. Kotaku Australia is quickly approaching the one-year old mark, and in that time its reach, and the size of its community, have grown tremendously.

There's no way this could have happened without your participation, be it an entry to a competition, 500 words on the state of games classification, or an entire essay on how fire mages have had a raw deal in &lt;i&gt;World of Warcraft&lt;/i&gt;. Every contribution helps, and I hope to maintain Kotaku AU's position as one of the top gaming blogs in the country, if not the best. So continue sending in tips, making thoughtful comments, pointing out my mistakes and, especially of all, reading.

Now, onto June! Well, &lt;i&gt;back&lt;/i&gt; to June.

Last month saw the debut of a unique Kotaku AU feature called Game A Week, where I endeavour to code a new game every seven days, then make it available for free. I've managed three games so far, with a fourth due next Monday. The latest one in development is called "SimMMO" - feel free to have a guess as to what it's about.

If you'd like to check out any of the Game A Week entries, I've linked them here:
&lt;a href="http://www.kotaku.com.au/games/2008/06/game_a_week_3_blockshooter.html"&gt;Game A Week 3: Blockshooter&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/kotaku_aus_game_a_week_2_zafehouse_the_zombie_survival_simulator.html"&gt;Kotaku AU's Game A Week 2: Zafehouse, The Zombie Survival Simulator&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/kotaku_aus_first_homemade_game_of_the_week_wizkill_a_roguelike.html"&gt;Kotaku AU's First Homemade Game A Week: Wizkill, A Roguelike&lt;/a&gt;

&lt;i&gt;Age of Conan&lt;/i&gt; saw a lot of attention. Horse griefing, small boobs - whatever, the MMO had its time in the spotlight. &lt;i&gt;Rock Band 2&lt;/i&gt; was announced, causing Australians to wonder if EA had forgotten the fact that the first game isn't even out here yet. The publisher also provoked some ill feelings by forcing Australians to use the NZ EA Store to purchase the &lt;i&gt;Spore Creature Creator&lt;/i&gt;. 

Finally, &lt;i&gt;Shellshock 2&lt;/i&gt; was refused classification, and perks galore were uncovered for &lt;i&gt;Fallout 3&lt;/i&gt;.

That's June in a few paragraphs Time to brace ourselves for July.

&lt;a href="http://www.kotaku.com.au/games/2008/06/hey_ea_no_one_in_australia_cares_about_rock_band_2.html"&gt;Hey EA, No One In Australia Cares About Rock Band 2&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/girlfriend_plays_age_of_conan_wants_tiny_boobs.html"&gt;Girlfriend Plays Age of Conan, Wants Tiny Boobs&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/another_perk_the_first_ever_fallout_3_cheat_code.html"&gt;Another Perk &amp; The First Ever Fallout 3 Cheat Code?&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/fallout_3_ce_exclusive_to_eb_games_i_still_dont_believe_you.html"&gt;Fallout 3 CE Exclusive To EB Games? I Don't Believe You!&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/shellshock_2_refused_classification_in_australia_no_plans_to_resubmit.html"&gt;Shellshock 2 Refused Classification In Australia, No Plans To Resubmit&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/rumour_australian_ps2_price_drop_incoming.html"&gt;Rumour: Australian PS2 Price Drop Incoming?&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/whos_having_problems_with_super_smash_bros_brawl.html"&gt;Who's Having Problems With Super Smash Bros. Brawl?&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/some_fallout_3_swag_tshirt.html"&gt;Some Fallout 3 Swag&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/dj_uses_castlevania_name_has_nothing_to_do_with_castlevania.html"&gt;DJ Uses Castlevania Name, Has Nothing To Do With Castlevania&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/how_do_the_xbox_360_ps3_compare_to_the_worlds_fastest_supercomputer.html"&gt;How Do The Xbox 360 &amp; PS3 Compare To The World's Fastest Supercomputer?&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/three_fallout_3_perks_one_original_two_from_previous_games.html"&gt;Three Fallout 3 Perks&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/fallout_3_collectors_edition_only_a_retailer_exclusive_in_australia.html"&gt;Fallout 3 Collector's Edition Only A Retailer Exclusive In Australia?&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/fallout_3_ce_bobblehead_made_out_of_pvc_trust_me_its_a_good_thing.html"&gt;Fallout 3 CE Bobblehead Made Out Of PVC (Trust Me, It's A Good Thing)&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/whats_infinite_interactive_made_with_the_spore_creature_creator.html"&gt;What's Infinite Interactive Made With The Spore Creature Creator?&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/australians_can_only_buy_spore_creator_creator_from_nz_ea_store.html"&gt;Australians Can Only Buy Spore Creature Creator From... NZ EA Store?&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/greg_bondar_speaks_about_resignation_local_industry.html"&gt;Greg Bondar Speaks About Resignation, Potential Tax Rebate&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/preowned_mgs4_from_eb_games_just_99995.html"&gt;Pre-Owned MGS4 From EB Games, Just $US 999.95&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/finding_the_funny_in_the_r18_rating_for_games_debate.html"&gt;Finding The Funny In The R18+ Rating For Games Debate&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/tantalus_working_on_unique_next_gen_ip_funded_by_top_tier_publisher.html"&gt;Tantalus Working On 'Unique' Next Gen IP, Funded By 'Top Tier' Publisher&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/australia_has_two_different_fallout_3_collectors_editions_kinda.html"&gt;Australia Has Two Different Fallout 3 Collector's Editions? Kinda.&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/stores_now_dealing_cocaine_in_australia_nz.html"&gt;Stores Now Dealing Cocaine In Australia &amp; NZ&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/red_tribe_made_a_jumper_movie_game.html"&gt;Red Tribe Made A Jumper Movie Game?&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/meet_scarygirl_the_flashy_lady_from_victoria.html"&gt;Meet Scarygirl, The Flashy Lady From Victoria&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/jobs_on_offer_at_nnooo_developer_of_pop.html"&gt;Jobs On Offer At Nnooo, Developer Of Pop&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/age_of_conan_making_horses_look_bad_since_2008.html"&gt;Age Of Conan: Making Horses Look Bad Since 2008&lt;/a&gt;

&lt;a href="http://www.kotaku.com.au/games/2008/06/intel_gm965_x3100_drivers_are_bugged_cause_memory_corruption_on_dells_macbooks.html"&gt;Intel GM965 X3100 Drivers Are Bugged, Cause Memory Corruption On Dells &amp; Macbooks&lt;/a&gt;&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/325434981" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/325434981/kotaku_australia_originals_you_guys_are_awesome_edition.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/kotaku_australia_originals_you_guys_are_awesome_edition.html</guid>
        		
        			<category>announcements</category>
        		
        		
        			<category>au</category>
        		
        			<category>kotaku</category>
        		
        			<category>originals</category>
        		
        		<pubDate>Thu, 03 Jul 2008 13:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/kotaku_australia_originals_you_guys_are_awesome_edition.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Wrap-o-matic: Wednesday Night</title>
        		<description>&lt;a href="http://www.kotaku.com.au/games/2008/07/zero_punctuation_takes_on_ctrlaltdel-2.html"&gt;Zero Punctuation Takes On Ctrl+Alt+Del&lt;/a&gt;
I've never seen Yatzhee unload on a web comic before, but hey, there's always a first time.

&lt;a href="http://www.kotaku.com.au/games/2008/07/suicide_girls_taps_into_gta_iv_fetishism-2.html"&gt;Suicide Girls Taps Into GTA IV Fetishism&lt;/a&gt;
Not my cup of tea. If it does something for you, don't let me know.

&lt;a href="http://www.kotaku.com.au/games/2008/07/sony_pulls_ps3_240_firmware_after_reported_problems-2.html"&gt;Sony Pulls PS3 2.40 Firmware After Reported Problems&lt;/a&gt;
PS3's 2.40 firmware not so magical after all. More dangerous, actually.

&lt;a href="http://www.kotaku.com.au/games/2008/07/frankenreview_battlefield_bad_company_xbox_360-2.html"&gt;Frankenreview: Battlefield: Bad Company (Xbox 360)&lt;/a&gt;
Is &lt;i&gt;Battlefield: Bad Company&lt;/i&gt; good company on a rainy day? Let's find out!

&lt;a href="http://www.kotaku.com.au/games/2008/07/diablo_iii_producer__color_is_your_friend-2.html"&gt;Diablo III Producer - 'Colour Is Your Friend'&lt;/a&gt;
Colour is great, as long as it's not pink. Or anything related to pink. Which means &lt;i&gt;Diablo III&lt;/i&gt; is safe as far as I'm concerned.

&lt;a href="http://www.kotaku.com.au/games/2008/07/bastard_thieves_steal_ps3_from_disabled_teenager-2.html"&gt;Bastard Thieves Steal PS3 From Disabled Teenager&lt;/a&gt;
Before you say "those silly Americans", it might help to know this happened in Australia.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/325389130" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/325389130/wrapomatic_wednesday_night_24.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/wrapomatic_wednesday_night_24.html</guid>
        		
        			<category>announcements</category>
        		
        		
        			<category>au</category>
        		
        			<category>regulars</category>
        		
        			<category>wrap-o-matic</category>
        		
        		<pubDate>Thu, 03 Jul 2008 12:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/wrapomatic_wednesday_night_24.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Play Doom 3 As An Isometric Shooter</title>
        		<description>&lt;img alt="zhunter_top.jpg" src="http://www.kotaku.com.au/images/2008/07/zhunter_top.jpg" class="center" width="535" height="368" /&gt;Sure, you &lt;i&gt;could&lt;/i&gt; play &lt;i&gt;Doom 3&lt;/i&gt; in its boring, by-the-numbers first-person mode, but why would you want to when there's a mod to transform it into an isometric 3D shooter stuffed full of chunky excitement?

The mod Z-Hunter comes close to accomplishing this feat. While you can't play the original game with an isometric view, Z-Hunter does offer "8 maps, 2 unique weapons, unique player animations [and] over 20 enemies custom designed for this style of play", according to the &lt;a href="http://www.zhunter.atomicarmadillo.com/index.html"&gt;description on the website&lt;/a&gt;. Slap in a custom soundtrack and you've got quite a package. There's even a short back story to help get you in the mood. It mentions pussies and maggots, but it's not what you think.

No co-op or deathmatch functionality from what I can see, but that doesn't stop it from being infinitely awesome. 

&lt;a href="http://www.zhunter.atomicarmadillo.com/index.html"&gt;Z-Hunter&lt;/a&gt; [Official site, via &lt;a href="http://www.bluesnews.com"&gt;Blue's News&lt;/a&gt;]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/324626222" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/324626222/play_doom_3_as_an_isometric_shooter.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/play_doom_3_as_an_isometric_shooter.html</guid>
        		
        			<category>first person shooter</category>
        		
        		
        			<category>au</category>
        		
        			<category>doom 3</category>
        		
        			<category>fps</category>
        		
        			<category>mods</category>
        		
        			<category>pc</category>
        		
        			<category>z-hunter</category>
        		
        		<pubDate>Wed, 02 Jul 2008 15:30:55 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/play_doom_3_as_an_isometric_shooter.html</feedburner:origLink></item>
    	
        	<item>
        		<title>The Most Explicit Animal Crossing Video You Will Ever Watch</title>
        		<description>&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/UpYIijfBUH0&amp;hl=en"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/UpYIijfBUH0&amp;hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br/&gt;Simon Cottee has another video for us, one that doesn't feature &lt;a href="http://www.kotaku.com.au/games/2008/06/girlfriend_plays_age_of_conan_wants_tiny_boobs.html"&gt;his significant other&lt;/a&gt; muddling &lt;a href="http://www.kotaku.com.au/games/2008/04/girlfriend_plays_bioshock_says_funny_things.html"&gt;her way&lt;/a&gt; through &lt;a href="http://www.kotaku.com.au/games/2008/04/girlfriend_plays_team_fortress_2_for_the_first_time_apologises_for_owning.html"&gt;popular games&lt;/a&gt;. No, this clip mixes the cartoon gameplay of &lt;i&gt;Animal Crossing&lt;/i&gt; with hardcore rap.

So while the images are work-friendly, the language is NSFW. Unless your boss has a special love for the F-word.

&lt;a href="http://au.youtube.com/watch?v=UpYIijfBUH0"&gt;Animal Crossing Music Video&lt;/a&gt; [YouTube, thanks Simon]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/324607951" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/324607951/the_most_explicit_animal_crossing_video_you_will_ever_watch.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/the_most_explicit_animal_crossing_video_you_will_ever_watch.html</guid>
        		
        			<category>humour</category>
        		
        		
        			<category>animal crossing</category>
        		
        			<category>au</category>
        		
        			<category>clips</category>
        		
        			<category>ds</category>
        		
        			<category>humour</category>
        		
        			<category>music</category>
        		
        			<category>nsfw</category>
        		
        		<pubDate>Wed, 02 Jul 2008 15:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/the_most_explicit_animal_crossing_video_you_will_ever_watch.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Aussie Dev Firemint Releases Sims DJ, First iPod Game</title>
        		<description>&lt;img alt="simsdj_left.jpg" src="http://www.kotaku.com.au/images/2008/07/simsdj_left.jpg" class="left" width="252" height="286" /&gt;&lt;a href="http://www.kotaku.com.au/tags/iphone"&gt;iPhone gaming&lt;/a&gt; is growing at its own, methodic pace. &lt;a href="http://www.kotaku.com.au/games/2008/03/eas_first_iphone_sdk_title__spore-2.html"&gt;EA's interested&lt;/a&gt;, &lt;a href="http://www.kotaku.com.au/games/2008/03/segas_first_iphone_sdk_title__super_monkey_ball-2.html"&gt;Sega wants in&lt;/a&gt;, Nnooo &lt;a href="http://www.kotaku.com.au/games/2008/06/pop_developer_has_sights_set_on_iphone.html"&gt;has a few ideas&lt;/a&gt; and even Bioware has its &lt;a href="http://www.kotaku.com.au/games/2008/07/bioware_intrigued_by_iphone_possibilities-2.html"&gt;thinking hand stroking its chin&lt;/a&gt;. Great stuff, sure, but it makes you wonder what happened to the whole &lt;a href="http://www.kotaku.com.au/tags/ipod"&gt;iPod gaming&lt;/a&gt; movement.

Never fear, Australian developer Firemint is holding down the fort with &lt;i&gt;Sims DJ&lt;/i&gt;. Yes, a few months back &lt;a href="http://www.kotaku.com.au/games/2008/04/australian_developers_iphone_gaming.html"&gt;CEO Rob Murray stated the studio&lt;/a&gt; was excited about the iPhone. Yeah, the iPod isn't the iPhone, but &lt;i&gt;Sims DJ&lt;/i&gt; is a step in the right direction.

I haven't played &lt;i&gt;Sims DJ&lt;/i&gt; (I don't even own an iPod, let alone anything from Apple), but apparently review site Pocketgamer gave it 8/10. Not too shabby.

&lt;a href="http://www.firemint.com/simsdj.htm"&gt;The product page&lt;/a&gt; on Firemint's website says the game was released on June 9. No worries guys, just let us know a little sooner next time!&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/324593096" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/324593096/aussie_dev_firemint_releases_sims_dj_first_ipod_game.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/aussie_dev_firemint_releases_sims_dj_first_ipod_game.html</guid>
        		
        			<category>gadgets</category>
        		
        		
        			<category>apple</category>
        		
        			<category>au</category>
        		
        			<category>ipod</category>
        		
        			<category>sims dj</category>
        		
        		<pubDate>Wed, 02 Jul 2008 14:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/aussie_dev_firemint_releases_sims_dj_first_ipod_game.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Wii Championships In Melbourne This Weekend</title>
        		<description>&lt;img alt="wii_champ.jpg" src="http://www.kotaku.com.au/images/2008/07/wii_champ.jpg" class="center" /&gt;Do you have mad &lt;i&gt;Wii Sports&lt;/i&gt; skills? A Wii remote bowling arm that rivals those of real world professionals? Does the idea of winning things excite you?

If you said "yes" or nodded your head with restrained enthusiasm at any of these questions, you should check out the Wii Championships in Melbourne's Federation Square. Activities will run between 10AM and 5PM on July 5 &amp; 6, with daily champions receiving a Wii and five games. 500 Wii backpacks are also available for keen entrants.

As an aside, the &lt;a href="http://www.kotaku.com.au/games/2008/02/game_on_exhibit_will_hit_melbourne_in_march.html"&gt;ACMI's Game On exhibition&lt;/a&gt; ends on July 13, so if you do head down, be sure to check this out while you have the chance.

Full release after the jump.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/324584382" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/324584382/wii_championships_in_melbourne_this_weekend.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/wii_championships_in_melbourne_this_weekend.html</guid>
        		
        			<category>events</category>
        		
        		
        			<category>au</category>
        		
        			<category>events</category>
        		
        			<category>melbourne</category>
        		
        			<category>nintendo</category>
        		
        			<category>prizes</category>
        		
        			<category>wii</category>
        		
        			<category>wii sports</category>
        		
        		<pubDate>Wed, 02 Jul 2008 14:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/wii_championships_in_melbourne_this_weekend.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Super Sonic Is A God?</title>
        		<description>&lt;img alt="supersonic.jpg" src="http://www.kotaku.com.au/images/2008/07/supersonic.jpg" class="center" width="469" height="309" /&gt;Reader Michael sent us this humorous snippet from Prima's guide for &lt;i&gt;Super Smash Bros. Brawl&lt;/i&gt;. As you can see, the text on the page for Sonic describes Super Sonic as a "mighty god". Sonic is quite the hedgehog, and his "super" form no doubt impressive, but a god? That's a stretch, even for the most diehard Sega fanatic.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/324564139" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/324564139/super_sonic_is_a_god.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/super_sonic_is_a_god.html</guid>
        		
        			<category>humour</category>
        		
        		
        			<category>au</category>
        		
        			<category>sonic</category>
        		
        			<category>super smash bros brawl</category>
        		
        			<category>wii</category>
        		
        		<pubDate>Wed, 02 Jul 2008 13:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/super_sonic_is_a_god.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Dick Smith Bargains: Dark Messiah, Battlefield 2 &amp; FEAR For Less Than $10</title>
        		<description>&lt;img alt="d_messiah_left.jpg" src="http://www.kotaku.com.au/images/2008/07/d_messiah_left.jpg" class="left" width="252" height="202" /&gt;While the &lt;a href="http://www.kotaku.com.au/games/2008/07/want_a_cheap_halo_edition_xbox_360_how_does_265_sound.html"&gt;insanely cheap Halo 3 Xbox 360 pricing&lt;/a&gt; at Dick Smith may have been hit and miss, the retailer's game sale is not. If you're in the mood for some first-person sword and sorcery, the store is selling Ubisoft's &lt;i&gt;Dark Messiah of Might and Magic&lt;/i&gt; for a paltry $5, &lt;i&gt;Lego Star Wars&lt;/i&gt; on 360 for $10 and &lt;i&gt;The Darkness&lt;/i&gt; on PS3 for $24.

There are quite a few discounted games available - you can find the full list, &lt;a href="http://www.ecogamer.com/content/view/751/6/"&gt;taken from EcoGamer&lt;/a&gt;, after the jump.

&lt;a href="http://www.ecogamer.com/content/view/751/6/"&gt;Massive Dick Smith Sale Is Updated&lt;/a&gt; [EcoGamer, thanks Anthony]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/324544746" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/324544746/dick_smith_bargains_dark_messiah_battlefield_2_fear_for_less_than_10.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/dick_smith_bargains_dark_messiah_battlefield_2_fear_for_less_than_10.html</guid>
        		
        			<category>real world</category>
        		
        		
        			<category>au</category>
        		
        			<category>dark messiah of might and magic pc</category>
        		
        			<category>deals</category>
        		
        			<category>dick smith</category>
        		
        			<category>ds</category>
        		
        			<category>xbox 360</category>
        		
        		<pubDate>Wed, 02 Jul 2008 13:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/dick_smith_bargains_dark_messiah_battlefield_2_fear_for_less_than_10.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Australian Xbox 360 Price Cuts Today, Details &amp; Warning Included</title>
        		<description>&lt;img alt="xbox360left.jpg" src="http://www.kotaku.com.au/images/2008/07/xbox360left.jpg" class="left" width="220" height="232" /&gt;We've already seen the rain before the storm, with &lt;a href="http://www.kotaku.com.au/games/2008/06/xbox_360_arcade_console_just_278_at_big_w.html"&gt;Big W selling discount Xbox 360 Arcades&lt;/a&gt; and &lt;a href="http://www.kotaku.com.au/games/2008/07/want_a_cheap_halo_edition_xbox_360_how_does_265_sound.html"&gt;Dick Smith purging stock of its Halo 3 models&lt;/a&gt;. Two readers, both from EB Games, have sent in matching information regarding an official price drop across all 360 consoles. 

We also have a warning from one of our sources regarding Arcade consoles:
&lt;blockquote&gt;I would advise customers to stay clear from 360 Arcade consoles at the moment as the ones shipping into stores are actually refurbished models with NO HDMI output. If in doubt, check to see if the machine itself has the port and the manufacture dates on the console (not the box as they are being re-stickered and can be different to what's inside).&lt;/blockquote&gt;This may only apply to EB Games, but keep this info at hand wherever you decide to shop.

Now hit the jump for the new prices!

&lt;b&gt;Update #1:&lt;/b&gt; A press release has just arrived, straight from Microsoft. It's after the jump too.

&lt;b&gt;Update #2:&lt;/b&gt; Microsoft has contacted us regarding the "quality" of current Xbox 360 Arcades. According to AU/NZ Xbox Group Product Marketing Manager Jeremy Hinton, all Arcade units coming from MS are brand-new. It can't comment however on the actions of individual retailers.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/324456317" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/324456317/australian_xbox_360_price_cuts_today_details_warning_included.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/australian_xbox_360_price_cuts_today_details_warning_included.html</guid>
        		
        			<category>xbox 360</category>
        		
        		
        			<category>au</category>
        		
        			<category>hardware</category>
        		
        			<category>microsoft</category>
        		
        			<category>xbox 360</category>
        		
        		<pubDate>Wed, 02 Jul 2008 10:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/australian_xbox_360_price_cuts_today_details_warning_included.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Wrap-o-matic: Tuesday Night</title>
        		<description>&lt;a href="http://www.kotaku.com.au/games/2008/07/rumour_soulcalibur_iv_requires_xbox_360_hdd_needs_85gb_of_disk_space_on_ps3-2.html"&gt;Rumour: Soulcalibur IV Requires Xbox 360 HDD, Needs 8.5GB Of Disk Space On PS3&lt;/a&gt;
8.5GB? Ouch. Looks like we'll have to start uninstalling some of those pre-installs!

&lt;a href="http://www.kotaku.com.au/games/2008/07/another_resident_evil_movie_a_possibility-2.html"&gt;Another Resident Evil Movie 'A Possibility'&lt;/a&gt;
Anderson, for the love of all that is holy, just &lt;i&gt;stop&lt;/i&gt;. Your movies are awful.

&lt;a href="http://www.kotaku.com.au/games/2008/07/xbox_360_getting_a_3d_dashboard_makeover-2.html"&gt;Xbox 360 Getting a 3D Dashboard Make-Over?&lt;/a&gt;
As long as it comes with cool cyber-gloves, I'm in.

&lt;a href="http://www.kotaku.com.au/games/2008/07/blizzard_worldwide_invitiational_wrapup-2.html"&gt;Blizzard Worldwide Invitiational Wrap-Up&lt;/a&gt;
In case you missed all the &lt;i&gt;Starcraft II&lt;/i&gt;, &lt;i&gt;World of Warcraft&lt;/i&gt; and &lt;i&gt;Diablo III&lt;/i&gt; coverage over the last few days.

&lt;a href="http://www.kotaku.com.au/games/2008/07/diablo_fans_petition_against_diablo_iii-2.html"&gt;Diablo Fans Petition Against Diablo III&lt;/a&gt;
You would think they'd be happy!

&lt;a href="http://www.kotaku.com.au/games/2008/07/playing_spore_a_lesson_in_teabagging-2.html"&gt;Playing Spore: A Lesson in Teabagging&lt;/a&gt;
It's not about teabagging. Well, not much. It's more of a hands-on. Okay, that didn't sound any better.

&lt;a href="http://www.kotaku.com.au/games/2008/07/activision_boss_wants_cheaper_consoles-2.html"&gt;Activision Boss Wants Cheaper Consoles&lt;/a&gt;
Hey Activision, how about &lt;a href="http://www.kotaku.com.au/tags/high+price+of+games"&gt;cheaper games for Oz&lt;/a&gt; first?

&lt;a href="http://www.kotaku.com.au/games/2008/07/too_human_this_has_to_be_the_worst_game_ive_played_in_the_last_5_years-2.html"&gt;Too Human: 'This Has To Be The Worst Game I've Played In The Last 5 Years'&lt;/a&gt;
Oh well Silicon Knights, there's always your next game.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/324454216" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/324454216/wrapomatic_tuesday_night_27.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/wrapomatic_tuesday_night_27.html</guid>
        		
        			<category>announcements</category>
        		
        		
        			<category>au</category>
        		
        			<category>regulars</category>
        		
        			<category>wrap-o-matic</category>
        		
        		<pubDate>Wed, 02 Jul 2008 10:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/wrapomatic_tuesday_night_27.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Druids, Paladins &amp; Shamans, Oh My: Why Hybrid Classes Don't Work</title>
        		<description>&lt;img alt="sha_wow.jpg" src="http://www.kotaku.com.au/images/2008/07/sha_wow.jpg" class="center" width="535" height="301" /&gt;I should preface this by saying &lt;i&gt;the idea&lt;/i&gt; behind a hybrid class is fantastic. I'm the sort of player that can't stand being pigeon-holed. I like flexibility. To be stuck in the same role for months, even years, in a massively multiplayer online game sounds like torture - the sort you'd endure if someone were to swap your butt with your gonads and force you to sit the same way you always have.

Ouch? You better believe it.

No one likes being sidelined, underpowered or having their class poorly understood by their peers, but these are the issues hybrids have had to endure since the dawn of massively multiplayer games. Is there a solution to the hybrid problem, or should players of classes like the Druid, Paladin and Shaman face the fact that they will never be balanced?&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/323733272" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/323733272/druids_paladins_shamans_oh_my_why_hybrid_classes_dont_work.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/druids_paladins_shamans_oh_my_why_hybrid_classes_dont_work.html</guid>
        		
        			<category>editorial</category>
        		
        		
        			<category>au</category>
        		
        			<category>d&amp;d</category>
        		
        			<category>game design</category>
        		
        			<category>mmo</category>
        		
        			<category>world of warcraft</category>
        		
        		<pubDate>Tue, 01 Jul 2008 13:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/druids_paladins_shamans_oh_my_why_hybrid_classes_dont_work.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Ridiculous Price Of Games In Australia Gets Mainstream Attention</title>
        		<description>&lt;img alt="cashinpocket.jpg" src="http://www.kotaku.com.au/images/cashinpocket.jpg" class="left" height="171" width="252" /&gt;I often use the example of &lt;a href="http://www.kotaku.com.au/games/2007/11/call_of_duty_4_oz_steam_price_doubles_overnight.html"&gt;Activision doubling the price of &lt;i&gt;Call of Duty 4&lt;/i&gt; on Steam&lt;/a&gt; to illustrate how dire the "price of games" situation has become in Australia, but Andrew Ramadge of News.com.au &lt;a href="http://www.news.com.au/technology/story/0,25642,23945533-5014108,00.html"&gt;has uncovered a better one&lt;/a&gt;:
&lt;blockquote&gt;... Gamers who visit the Steam and Electronic Arts websites are charged up to five times more to download popular titles like Medal Of Honour: Airborne -- which Australians can buy and download for $99.95, while users in the US pay just $21.15 ($US19.95).&lt;/blockquote&gt;But you guys already know how crazy the situation is. Thank [&lt;i&gt;insert deity here&lt;/i&gt;] for importing, right?

Yes, we can import, but that doesn't mean everyone else should have to cough up the cash. And why should we be forced to look overseas in the first place? That just doesn't make sense to me.

It's unlikely prices will come down anytime soon - the publishers would vomit at the lost profits - so buying games will continue to be an online affair for us (minus Steam, of course).

The article also notes how the &lt;a href="http://www.kotaku.com.au/games/2007/12/accc_shrugs_shoulders_at_call.html"&gt;ACCC is powerless to do anything&lt;/a&gt; and, unsurprisingly, that none of the publishers were willing to talk about the problem.

&lt;a href="http://www.news.com.au/technology/story/0,25642,23945533-5014108,00.html"&gt;Aussies paying five times more for software&lt;/a&gt; [News.com.au]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/323726243" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/323726243/ridiculous_price_of_games_in_australia_gets_mainstream_attention.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/ridiculous_price_of_games_in_australia_gets_mainstream_attention.html</guid>
        		
        			<category>real world</category>
        		
        		
        			<category>activision</category>
        		
        			<category>au</category>
        		
        			<category>call of duty 4</category>
        		
        			<category>ea</category>
        		
        			<category>high price of games</category>
        		
        			<category>medal of honor</category>
        		
        		<pubDate>Tue, 01 Jul 2008 13:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/ridiculous_price_of_games_in_australia_gets_mainstream_attention.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Want A Cheap Halo Edition Xbox 360? How Does $265 Sound?</title>
        		<description>&lt;img alt="halo3_xbox_left.jpg" src="http://www.kotaku.com.au/images/2008/07/halo3_xbox_left.jpg" class="left" width="252" height="339" /&gt;&lt;b&gt;Update:&lt;/b&gt; The product page has been taken down; it looks like someone at Dick Smith may have made a boo-boo. EcoGamer recommends you give your local store a ring to see if it is willing to sell the console at the reduced price.

Madness. Utter, utter madness. Anthony at EcoGamer sends word that Dick Smith Electronics is currently selling its stock of Halo Edition 360s for the stupid price of $264.50. These are Pro units, with a good chance of having the cooler &lt;a href="http://www.kotaku.com.au/games/2007/09/microsoft_smuggles_65nm_inside_1.html"&gt;Falcon chipset&lt;/a&gt;.

This news comes hot on the cheap-arse heels of &lt;a href="http://www.kotaku.com.au/games/2008/06/xbox_360_arcade_console_just_278_at_big_w.html"&gt;Big W's discount Xbox 360 Arcades&lt;/a&gt;. I don't know if it's the retailers or Microsoft that's flipped their lids, but someone has clearly gone nuts with the "on-sale" stickers.

If you don't already own a 360, you might want to grab one. I doubt you'll see prices like this again soon.

&lt;a href="http://www.ecogamer.com/content/view/748/6/"&gt;Halo Xbox 360 $US 264.50&lt;/a&gt; [EcoGamer, thanks Anthony]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/323711360" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/323711360/want_a_cheap_halo_edition_xbox_360_how_does_265_sound.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/want_a_cheap_halo_edition_xbox_360_how_does_265_sound.html</guid>
        		
        			<category>xbox 360</category>
        		
        		
        			<category>au</category>
        		
        			<category>deals</category>
        		
        			<category>dick smith</category>
        		
        			<category>halo 3</category>
        		
        			<category>microsoft</category>
        		
        			<category>xbox 360</category>
        		
        		<pubDate>Tue, 01 Jul 2008 12:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/want_a_cheap_halo_edition_xbox_360_how_does_265_sound.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Diablo III Art, Inspired By Titan Quest</title>
        		<description>&lt;img alt="portals_tq_d3.jpg" src="http://www.kotaku.com.au/images/2008/06/portals_tq_d3.jpg" class="center" width="535" height="217" /&gt;I was going through a bunch of &lt;i&gt;Diablo III&lt;/i&gt; screenshots, mourning the possible demise of the Necromancer, when I spotted this shot of a Barbarian character pounding the unlife out of a few skeletons. You'll notice he stands defiant on a circular stone ruin with ancient script imprinted around its circumference.

Upon seeing this image (on the left) I thought I recognised the ruin. So, I loaded up &lt;i&gt;Titan Quest&lt;/i&gt; (*ick*), ran into the first town and took the screen cap on the right. Notice anything?

Okay, so they're not identical, but the similarities are hard to ignore. I'm not sure if the ruins in &lt;i&gt;Diablo III&lt;/i&gt; serve as a town portal, but if they do, I have to wonder: Is someone from the now-defunct Iron Lore working at Blizzard, or has an artist on the &lt;i&gt;Diablo III&lt;/i&gt; team been playing too much &lt;i&gt;Titan Quest&lt;/i&gt;? 

In all seriousness, it's just a coincidence. This is not another &lt;i&gt;Limbo of the Lost&lt;/i&gt;, and it would be silly to suggest otherwise. Just have a smirk and move along!

Larger pictures after the jump.

&lt;i&gt;Note: I'd be first in line to describe&lt;/i&gt; Titan Quest &lt;i&gt;as the most shameless &lt;/i&gt; Diablo &lt;i&gt;clone ever made, so don't think I'm trying to show &lt;/i&gt;Diablo III&lt;i&gt; is doing it here!&lt;/i&gt;&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/323698266" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/323698266/diablo_iii_art_inspired_by_titan_quest.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/diablo_iii_art_inspired_by_titan_quest.html</guid>
        		
        			<category>pc</category>
        		
        		
        			<category>au</category>
        		
        			<category>blizzard</category>
        		
        			<category>diablo iii</category>
        		
        			<category>iron lore</category>
        		
        			<category>pc</category>
        		
        			<category>rpg</category>
        		
        			<category>titan quest</category>
        		
        		<pubDate>Tue, 01 Jul 2008 12:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/diablo_iii_art_inspired_by_titan_quest.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Gizmodo AU Has 10 Playstation 3s Up For Grabs</title>
        		<description>&lt;img alt="ps3_small_left.jpg" src="http://www.kotaku.com.au/images/2008/07/ps3_small_left.jpg" class="left" width="252" height="173" /&gt;Have a QR-enabled phone and a burning desire to win a PS3? Then head over to our sister site, &lt;a href="http://www.gizmodo.com.au"&gt;Gizmodo AU&lt;/a&gt;, and check out &lt;a href="http://www.gizmodo.com.au/2008/07/sonys_first_qr_code_is_a_giz_au_competition_to_win_10_playstation_3s.html"&gt;its exclusive PS3 competition&lt;/a&gt;! Things wrap up on July 4 (this Friday), so there's really no time to dilly-dally!

If you're wondering if your phone is QR-enabled, here's the info you need (taken from the Giz AU post):
&lt;blockquote&gt;... Either a NextG handset from Telstra (you'll probably have to download the software to make it work), or certain Nokia phones (with additional software).&lt;/blockquote&gt;If this sounds like you, hit the link below. 

&lt;a href="http://www.gizmodo.com.au/2008/07/sonys_first_qr_code_is_a_giz_au_competition_to_win_10_playstation_3s.html"&gt;Sony's First QR Code Is A Giz AU Competition To Win 10 PlayStation 3s!&lt;/a&gt; [Gizmodo AU]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/323679011" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/323679011/gizmodo_au_has_10_playstation_3s_up_for_grabs.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/gizmodo_au_has_10_playstation_3s_up_for_grabs.html</guid>
        		
        			<category>announcements</category>
        		
        		
        			<category>au</category>
        		
        			<category>competitions</category>
        		
        			<category>gizmodo</category>
        		
        			<category>playstation 3</category>
        		
        			<category>prizes</category>
        		
        			<category>sony</category>
        		
        		<pubDate>Tue, 01 Jul 2008 11:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/gizmodo_au_has_10_playstation_3s_up_for_grabs.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Wrap-o-matic: Monday Night</title>
        		<description>&lt;a href="http://www.kotaku.com.au/games/2008/07/does_solid_snake_havea_solid_snake-2.html"&gt;Does Solid Snake Have... A Solid Snake?&lt;/a&gt;
Do you really want to know?

&lt;a href="http://www.kotaku.com.au/games/2008/07/the_soulcalibur_iv_ladies_in_action-2.html"&gt;The Soul Calibur IV Ladies In Action&lt;/a&gt;
Out of proportion? Yes. Computer generated? That too. Do these facts bother you? Not in the slightest.

&lt;a href="http://www.kotaku.com.au/games/2008/07/age_of_conan__a_million_shipped_700k_registered-2.html"&gt;Age Of Conan - A Million Shipped, 700K Registered&lt;/a&gt;
Some numbers on Funcom's MMO, &lt;i&gt;Age of Conan&lt;/i&gt;.

&lt;a href="http://www.kotaku.com.au/games/2008/07/the_man_behind_diablo_iii_talks_plot_lore_and_battlenet-2.html"&gt;The Man Behind Diablo III Talks Plot, Lore and Battle.Net&lt;/a&gt;
With &lt;i&gt;Diablo III&lt;/i&gt; announced, &lt;i&gt;Starcraft II&lt;/i&gt; well on its way and &lt;i&gt;Wrath of the Lich King&lt;/i&gt; drawing closer, it's nice to take a look at the bigger picture.

&lt;a href="http://www.kotaku.com.au/games/2008/06/metal_gear_solid_4s_nude_actor_motion_capture-2.html"&gt;Metal Gear Solid 4's Nude Actor Motion Capture&lt;/a&gt;
It's all about the butts, apparently.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/323606589" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/323606589/wrapomatic_monday_night_21.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/wrapomatic_monday_night_21.html</guid>
        		
        			<category>announcements</category>
        		
        		
        			<category>au</category>
        		
        			<category>regulars</category>
        		
        			<category>wrap-o-matic</category>
        		
        		<pubDate>Tue, 01 Jul 2008 08:55:50 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/07/wrapomatic_monday_night_21.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Hey EA, No One In Australia Cares About Rock Band 2</title>
        		<description>&lt;img alt="rockband_small_1.jpg" src="http://www.kotaku.com.au/images/2008/06/rockband_small_1.jpg" class="left" width="180" height="101" /&gt;&lt;i&gt;Rock Band 2&lt;/i&gt;. Recently &lt;a href="http://www.kotaku.com.au/games/2008/06/possible_rock_band_2_box_art_release_date-2.html"&gt;hinted at&lt;/a&gt;, and &lt;a href="http://www.kotaku.com.au/games/2008/06/rock_band_2_announced-2.html"&gt;now confirmed&lt;/a&gt;, I'm sure most of the world is as excited about the sequel as it was when &lt;i&gt;Guitar Hero 2&lt;/i&gt; was announced by Activision.

Well, everyone in the world except Australia. Yes, 7 months on from its US release, we're &lt;i&gt;still&lt;/i&gt; waiting for Harmonix's rhythm game to debut here. 7 months on, EA has failed to provide any reason for the delay, or even a vague street date, leaving us to &lt;a href="http://www.kotaku.com.au/games/2008/05/eb_games_australia_reckons_sept_2008_for_rock_band.html"&gt;feed desperately on retailer estimates&lt;/a&gt;. 7 months on, and resentment continues to build for both publisher EA and developer Harmonix.

EA's silence has forced gamers, once excited about the possibility of playing the game, to either &lt;a href="http://www.atomicmpc.com.au/forums.asp?s=3&amp;c=13&amp;t=6673"&gt;boycott its release&lt;/a&gt; or &lt;a href="http://www.kotaku.com.au/games/2008/05/how_to_import_rock_band_an_australian_guide.html"&gt;import it from overseas&lt;/a&gt;. Desirable options? Not really, but what choice has EA left us?&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/323136438" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/323136438/hey_ea_no_one_in_australia_cares_about_rock_band_2.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/hey_ea_no_one_in_australia_cares_about_rock_band_2.html</guid>
        		
        			<category>editorial</category>
        		
        		
        			<category>au</category>
        		
        			<category>australia</category>
        		
        			<category>ea</category>
        		
        			<category>harmonix</category>
        		
        			<category>music</category>
        		
        			<category>rock band</category>
        		
        			<category>rock band 2</category>
        		
        		<pubDate>Mon, 30 Jun 2008 20:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/06/hey_ea_no_one_in_australia_cares_about_rock_band_2.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Girlfriend Plays Age of Conan, Wants Tiny Boobs</title>
        		<description>&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/r69ZdGsjSMI&amp;hl=en"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/r69ZdGsjSMI&amp;hl=en" type="application/x-shockwave-flash" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br/&gt;Simon Cottee has once again stuck his girlfriend in front of his PC, this time for a bash at Funcom's MMO &lt;i&gt;Age of Conan&lt;/i&gt;. I say "once again", because Simon's previously coaxed his lady to play &lt;a href="http://www.kotaku.com.au/games/2008/04/girlfriend_plays_team_fortress_2_for_the_first_time_apologises_for_owning.html"&gt;&lt;i&gt;Team Fortress 2&lt;/i&gt;&lt;/a&gt; and &lt;a href="http://www.kotaku.com.au/games/2008/04/girlfriend_plays_bioshock_says_funny_things.html"&gt;&lt;i&gt;Bioshock&lt;/i&gt;&lt;/a&gt;.

My choice of classic line: "Can you actually make her have small boobs?" No, Simon's girlfriend, it's &lt;i&gt;Conan&lt;/i&gt;.

&lt;a href="http://au.youtube.com/watch?v=r69ZdGsjSMI"&gt;GF AoC&lt;/a&gt; [Youtube, thanks Simon]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/322997784" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/322997784/girlfriend_plays_age_of_conan_wants_tiny_boobs.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/girlfriend_plays_age_of_conan_wants_tiny_boobs.html</guid>
        		
        			<category>massively multiplayer</category>
        		
        		
        			<category>age of conan</category>
        		
        			<category>atari</category>
        		
        			<category>au</category>
        		
        			<category>clips</category>
        		
        			<category>funcom</category>
        		
        			<category>girls</category>
        		
        			<category>humour</category>
        		
        			<category>mmo</category>
        		
        		<pubDate>Mon, 30 Jun 2008 15:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/06/girlfriend_plays_age_of_conan_wants_tiny_boobs.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Why Shellshock 2 Was Refused Classification [Update]</title>
        		<description>&lt;img alt="r18_left.jpg" src="http://www.kotaku.com.au/images/2008/03/r18_left.jpg" class="left" height="161" width="196" /&gt;&lt;b&gt;Update:&lt;/b&gt; Since posting this story, Atari has made it clear it has no comment regarding the reasons for the ban. As such, I've contacted the OFLC for additional information.

One June 20, Rebellion's &lt;i&gt;Shellshock 2&lt;/i&gt; was &lt;a href="http://www.kotaku.com.au/games/2008/06/shellshock_2_refused_classification_in_australia_no_plans_to_resubmit.html"&gt;refused classification in Australia&lt;/a&gt;. When we asked Eidos' distributor Atari if there were plans to edit the game and try for an MA 15+ rating, it replied in the negative.

We know the OFLC has a thing against excessive blood, decapitation and dismemberment, so I assumed it was one (or a combination) of these elements that earned &lt;i&gt;Shellshock 2&lt;/i&gt; an RC. Atari did provide a comment, but has since retracted the statement.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/322968044" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/322968044/why_shellshock_2_was_refused_classification.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/why_shellshock_2_was_refused_classification.html</guid>
        		
        			<category>industry news</category>
        		
        		
        			<category>atari</category>
        		
        			<category>au</category>
        		
        			<category>censorship</category>
        		
        			<category>classification</category>
        		
        			<category>eidos</category>
        		
        			<category>olfc</category>
        		
        			<category>r18</category>
        		
        			<category>shellshock 2: blood trails</category>
        		
        		<pubDate>Mon, 30 Jun 2008 14:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/06/why_shellshock_2_was_refused_classification.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Another Perk &amp; The First Ever Fallout 3 Cheat Code?</title>
        		<description>&lt;img alt="f3_charisma.jpg" src="http://www.kotaku.com.au/images/2008/06/f3_charisma.jpg" class="center" width="535" height="294" /&gt;Recently I &lt;a href="http://www.kotaku.com.au/games/2008/06/three_fallout_3_perks_one_original_two_from_previous_games.html"&gt;posted about some perks&lt;/a&gt; I saw during Pete Hines' &lt;i&gt;Fallout 3&lt;/i&gt; demo last Monday. Going through my notes, I realised I missed one! Called Strong Back, it allows you to carry an extra 100 pounds of equipment. Again, it's an oldie from the previous games, altered to suit the mechanics of the new title.

I should mention that Bloody Mess was originally a trait. It seems it's been changed to a perk for Bethesda's instalment.

Now... about this cheat. Is it god mode? Unlimited ammo? A second Dogmeat? You'll find out after the jump.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/322948575" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/322948575/another_perk_the_first_ever_fallout_3_cheat_code.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/another_perk_the_first_ever_fallout_3_cheat_code.html</guid>
        		
        			<category>first person shooter</category>
        		
        		
        			<category>au</category>
        		
        			<category>bethesda</category>
        		
        			<category>cheats</category>
        		
        			<category>fallout 3</category>
        		
        			<category>fps</category>
        		
        			<category>pc</category>
        		
        			<category>playstation 3</category>
        		
        			<category>xbox 360</category>
        		
        		<pubDate>Mon, 30 Jun 2008 13:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/06/another_perk_the_first_ever_fallout_3_cheat_code.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Fallout 3 CE Exclusive To EB Games? I Don't Believe You!</title>
        		<description>&lt;img alt="ebgames_f3ce.jpg" src="http://www.kotaku.com.au/images/2008/06/ebgames_f3ce.jpg" class="center" width="535" height="381" /&gt;For those of you out there that &lt;i&gt;still&lt;/i&gt; doubt &lt;a href="http://www.kotaku.com.au/games/2008/06/fallout_3_collectors_edition_only_a_retailer_exclusive_in_australia.html"&gt;EB Games Australia has the exclusive&lt;/a&gt; on the &lt;a href="http://www.kotaku.com.au/games/2008/06/australia_has_two_different_fallout_3_collectors_editions_kinda.html"&gt;&lt;i&gt;Fallout 3&lt;/i&gt; Collector's Edition&lt;/a&gt;, look no further than EB's own website. &lt;a href="http://www.ebgames.com.au/PC/product.cfm?ID=11565"&gt;See that new banner&lt;/a&gt;, you know, &lt;a href="http://www.ebgames.com.au/PC/product.cfm?ID=11565"&gt;the one that says "exclusive"&lt;/a&gt;? Yeah, &lt;a href="http://www.ebgames.com.au/PC/product.cfm?ID=11565"&gt;that one&lt;/a&gt;.

Now, other retailers (such as GAME) have a &lt;i&gt;similar&lt;/i&gt; bundle (the notable difference being a Brotherhood of Steel figurine instead of the &lt;a href="http://www.kotaku.com.au/games/2008/06/fallout_3_ce_bobblehead_made_out_of_pvc_trust_me_its_a_good_thing.html"&gt;PVC Vault Boy bobblehead&lt;/a&gt;), and some might believe it's the Collector's Edition. Sadly, I'm pretty sure you'll find &lt;a href="http://www.game.com.au/viewtitle?code=FO3PCLTD"&gt;it's the preorder bundle&lt;/a&gt;.&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/322941187" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/322941187/fallout_3_ce_exclusive_to_eb_games_i_still_dont_believe_you.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/fallout_3_ce_exclusive_to_eb_games_i_still_dont_believe_you.html</guid>
        		
        			<category>first person shooter</category>
        		
        		
        			<category>au</category>
        		
        			<category>bethesda</category>
        		
        			<category>eb games</category>
        		
        			<category>fallout 3</category>
        		
        			<category>game</category>
        		
        			<category>limited edition</category>
        		
        			<category>preorder</category>
        		
        		<pubDate>Mon, 30 Jun 2008 13:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/06/fallout_3_ce_exclusive_to_eb_games_i_still_dont_believe_you.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Xbox 360 Arcade Console, Just $278 At Big W</title>
        		<description>&lt;img alt="360arcade.jpg" src="http://www.kotaku.com.au/images/2008/06/360arcade.jpg" class="center" width="535" height="310" /&gt;&lt;a href="http://www.kotaku.com.au/games/2008/06/rumour_australian_ps2_price_drop_incoming.html"&gt;Forget about a $99 PS2!&lt;/a&gt; How about an Xbox 360 for $278? Cheapo from CheapOzGamer has let us know that Big W is currently selling the console for this low, low price. Heck, at $278, it's in close competition with the Wii!

Other sweet Big W deals include a 12-month Live kit (headset, 200 MS points) for ~$70 and &lt;i&gt;Battle of the Bands&lt;/i&gt; for ~$40. More beyond the link.

&lt;a href="http://www.cheapozgamer.com.au/73/big-w-delivers-so-much-stuff"&gt;Big W Delivers - So much stuff&lt;/a&gt; [CheapOzGamer] [&lt;a href="http://www.cheapozgamer.com.au/index.php?file=thumbpop&amp;pic=107"&gt;Pic&lt;/a&gt;]&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/322926220" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/322926220/xbox_360_arcade_console_just_278_at_big_w.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/xbox_360_arcade_console_just_278_at_big_w.html</guid>
        		
        			<category>xbox 360</category>
        		
        		
        			<category>au</category>
        		
        			<category>big w</category>
        		
        			<category>deals</category>
        		
        			<category>microsoft</category>
        		
        			<category>xbox 360</category>
        		
        			<category>xbox 360 arcade</category>
        		
        		<pubDate>Mon, 30 Jun 2008 12:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/06/xbox_360_arcade_console_just_278_at_big_w.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Game A Week 3: Blockshooter</title>
        		<description>&lt;img alt="blockshooter_1.jpg" src="http://www.kotaku.com.au/images/2008/06/blockshooter_1.jpg" class="left" width="252" height="278" /&gt;&lt;i&gt;Blockshooter&lt;/i&gt; is the third game to come out of Kotaku Australia's &lt;a href="http://www.kotaku.com.au/tags/game+a+week"&gt;Game A Week&lt;/a&gt; feature. If Game A Week is new to you, I suggest you give &lt;i&gt;&lt;a href="http://www.kotaku.com.au/games/2008/06/kotaku_aus_game_a_week_2_zafehouse_the_zombie_survival_simulator.html"&gt;Zafehouse&lt;/a&gt;&lt;/i&gt; and &lt;i&gt;&lt;a href="http://www.kotaku.com.au/games/2008/06/kotaku_aus_first_homemade_game_of_the_week_wizkill_a_roguelike.html"&gt;Wizkill&lt;/a&gt;&lt;/i&gt; a go. Both of these (and &lt;i&gt;Blockshooter&lt;/i&gt;) were coded in seven days by your resident Kotaku AU editor (in other words, me).

&lt;i&gt;Blockshooter&lt;/i&gt; is a combination of &lt;i&gt;Breakout&lt;/i&gt; and &lt;i&gt;Space Invaders&lt;/i&gt;. It's your job to pilot a little ship, shooting at coloured blocks that come your way. Shooting multiple blocks of the same colour will award you a point multiplier. Destroying entire segments will drop a "piece", which can be collected and added to your ship. You lose points by getting hit or allowing blocks to slip past you.

That's the nuts and bolts of it. If you'd like to give it a go, hit the jump for a download link and developer's diary.

&lt;i&gt;PS. Yes, this has come out on Monday instead of Friday. I've decided to shift the Game A Week schedule by two days, so I can have the weekend to playtest and debug. Don't worry, I'm sticking with the whole "seven days to code" requirement.&lt;/i&gt;&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/322914519" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/322914519/game_a_week_3_blockshooter.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/game_a_week_3_blockshooter.html</guid>
        		
        			<category>game design</category>
        		
        		
        			<category>au</category>
        		
        			<category>blockshooter</category>
        		
        			<category>free</category>
        		
        			<category>game a week</category>
        		
        			<category>game design</category>
        		
        			<category>kotaku</category>
        		
        			<category>visual basic .net</category>
        		
        		<pubDate>Mon, 30 Jun 2008 12:00:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/06/game_a_week_3_blockshooter.html</feedburner:origLink></item>
    	
        	<item>
        		<title>Wrap-o-matic: Over The Weekend (Diablo III / Blizzard Edition)</title>
        		<description>Guess what was announced on the weekend? That's right, it was &lt;i&gt;&lt;a href="http://www.kotaku.com.au/tags/diablo+iii"&gt;Diablo III&lt;/a&gt;&lt;/i&gt;. To help you get up-to-date on everything that went down, I've collected all our &lt;I&gt;Diablo III&lt;/i&gt; and Blizzard Invitational content here.

&lt;b&gt;Blizzard Worldwide Invitational (includes some &lt;i&gt;Diablo III&lt;/i&gt; stuff):&lt;/b&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/blizzard_worldwide_invitational_there_is_no_penguin_level-2.html"&gt;Blizzard Worldwide Invitational: 'There Is No Penguin Level'&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/blizzard_worldwide_invitational_day_one-2.html"&gt;Blizzard Worldwide Invitational: Day One&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/blizzard_worldwide_invitational_how_much_is_your_goody_bag_worth-2.html"&gt;Blizzard Worldwide Invitational: How Much Is Your Goody Bag Worth?&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/blizzard_worldwide_invitational_diablo_iii_indepth-2.html"&gt;Blizzard Worldwide Invitational: Diablo III In-Depth&lt;/a&gt;

&lt;b&gt;Diablo III screenshots, trailers and info:&lt;/b&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/one_stop_shopping_for_your_diablo_iii_trailer_needs-2.html"&gt;One Stop Shopping For Your Diablo III Trailer Needs&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/just__forget_about_diablo_iii_on_a_console_mmkay-2.html"&gt;Just ... Forget About Diablo III on a Console, Mmkay?&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/diablo_iii_videos_trailer_gameplay_footage-2.html"&gt;Diablo III Videos (Trailer, Gameplay Footage)&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/diablo_iii_webpage_filled_with_trailers_screens_evil-2.html"&gt;Diablo III Webpage Filled With Trailers, Screens, Evil&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/a_blurry_screen_from_diablo_iii-2.html"&gt;A Blurry Screen From Diablo III&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/blizzard_announces_diablo_iii-2.html"&gt;Blizzard Announces Diablo III&lt;/a&gt;

&lt;b&gt;Everything else not Blizzard-related:&lt;/b&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/cryteks_ceo_piracy_threatens_pc_exclusivity-2.html"&gt;Crytek's CEO: Piracy Threatens PC Exclusivity&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/kotaku_originals_recipe_for_a_douche_simulator-2.html"&gt;Kotaku Originals: Recipe for a Douche Simulator&lt;/a&gt;
&lt;a href="http://www.kotaku.com.au/games/2008/06/new_soul_calibur_iv_screens_tits-2.html"&gt;New Soul Calibur IV Screens: Tits&lt;/a&gt;&lt;img src="http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~4/322870180" height="1" width="1"/&gt;</description>
        		<link>http://feeds.kotaku.com.au/~r/KotakuAustraliaAU/~3/322870180/wrapomatic_over_the_weekend_diablo_iii_blizzard_edition.html</link>
        		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/wrapomatic_over_the_weekend_diablo_iii_blizzard_edition.html</guid>
        		
        			<category>announcements</category>
        		
        		
        			<category>au</category>
        		
        			<category>blizzard</category>
        		
        			<category>diablo iii</category>
        		
        			<category>regulars</category>
        		
        			<category>wrap-o-matic</category>
        		
        		<pubDate>Mon, 30 Jun 2008 10:30:00 +1000</pubDate>
        	<feedburner:origLink>http://www.kotaku.com.au/games/2008/06/wrapomatic_over_the_weekend_diablo_iii_blizzard_edition.html</feedburner:origLink></item>
    	
    </channel>
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